This is the first crag encountered and has a prominent front face with a bay to the right.
1 Sub Prime Market (4) the small slabby wall by pole gate to single bolt belay
The front face of the pillar gives 5 good routes:
2 Serendipity (5+) tricky to start with twin peg runners
3 Enigma (6b) * a super little route with stainless bolt hangers
4 Who Dunnit (6a) starts via the crack to the right to the same lower-off
5 You Dunnit (6b) * the wall just to the left of the arete
6 Pocket Battleship (5+) * a brilliant little route up the arête.
7 Light Cruiser (6a+) the right-hand side of the arete with a tricky final
8 Dirty Deeds (5+) centre of wall right of arete.
9. Get Your Fist In (5+) wall to wide crack.
10. Leave it to Me (7a) * the steep wall and overlap left of the grotesque chimney challenge.
11 Flue Liner (6a) get chimneying
12 Pot Black (6b+) * left side of black wall with a tricky move at the top
13 Slab Happy (6b) the stapled line to the right can be damp. Staple runners
14 Repetitive Stain Inquiry (6a+) the left arête of the tower to the right
15 Porno Text King (6b) * the right-hand side of the tower
16 Silent Mode (6a) hollow flakes and tricky move at overlap.
17 Rotters Club (5+) initial wall leads to flake and groove.
18 Bad Bad Boy (6b) at the right-hand end of this wall over roof/nose to finish on arete
4m to the right is the obvious splitter crack of:
19 Down the Drain (5) the left side of the crack.
20 Our Man from Hyder (5) pockets lead to a crack
21 Mined like a sewer HVS 5a the obvious crack.